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Tim Spanjer | 3D Environment Artist

MIDDLE EASTERN HUT (2011)
Below are some images of a middle eastern hut I've been working on. I've focused a lot on tiled materials for this project. Most of which have been sculpted in mudbox and baked using xNormal. The images below were captured using marmoset. Tools used for this project include 3ds max, mudbox, xNormal, photoshop crazyBump and marmoset. Click each image for a bigger version.
Tim Spanjer - 3D Environment Art
Screenshots from marmoset showing wireframe and normal map details

 

Tim Spanjer - 3D Environment Art
Screenshot from marmoset

 

Tim Spanjer - 3D Environment Art
Screenshot showing normal map lighting

 

Tim Spanjer - 3D Environment Art
Stone wall material sculpted in mudbox and baked with xNormal

 

Tim Spanjer - 3D Environment Art
Cracked mud material sculpted in mudbox and baked with xNormal

 


Turntable showing different texture map layers

 

 

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© Tim Spanjer 2013 - 3D Environment Artist - Portfolio

 

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