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Tim Spanjer | 3D Environment Artist

SNATCH2 MILITARY VEHICLE (2013)
Below are some images of a military vehicle I recently made for a project at work. The high-poly work was done in 3ds max using NURMS and TuboSmooth Pro. It was then taken to mudbox for some extra details and then baked using xNormal. Tools used for this project include 3ds max, mudbox, xNormal, photoshop crazyBump and marmoset. Click each image for a bigger version.
Tim Spanjer - 3D Environment Art
Screenshots from marmoset showing wireframe and normal map details

 

Tim Spanjer - 3D Environment Art
High-poly model in 3ds max

 

Tim Spanjer - 3D Environment Art
High-poly model in 3ds max

 

Tim Spanjer - 3D Environment Art
High-poly model in 3ds max

 

Tim Spanjer - 3D Environment Art
Textured model shown in real-time

 

Tim Spanjer - 3D Environment Art
Textured model shown in real-time

 

Tim Spanjer - 3D Environment Art
Diffuse, spec, normal and alpha maps

 

 

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© Tim Spanjer 2013 - 3D Environment Artist - Portfolio

 

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